The usual supplied ae.zip file should be expanded using
unzip ae on a UNIX machine, or unzip -a ae on a PC.
If you got your package from Hobbes, it probably only has the PC executables.
You get a selection of executables, and the one to pick depends upon which operating systems you wish to run :-
ae_dos.exe
ae_dos32.exe
ae_o16.exe
ae_os2.exe
ae_o16.exe but only runs on 32 bit OS/2.
ae_win.exe
ae_dos.exe, ae_dos32.exe
or ae_o16.exe as it is a native Win32 Console API application,
and so is faster.
Also, NTs emulation of DOS and 16 bit OS/2 is not very flexible
when it comes to screen modes.
ae_cygwin.exe
ae.nlm
ae.efi
ae_aix41
ae_aix43
ae_aix53
ae_linux_rh72
ae_linux_rh80
ae_linux_rh90
ae_linux_fc2
ae_linux_fc6_64
ae_hpux
ae_sun8
ae_sun10intel
ae_mips
ae_osx10power
Not all versions may be included as I don't have continual access to all the platforms, and not all the latest features will be present in them all.
ae_dos.exe or ae_dos32.exe to
ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
COMSPEC in config.sys points
to command.com or some other command processor.
This ensures 'shelling' out will work,
as AE uses system to call up other programs.
files=10 or above in your config.sys.
ae_os2.exe or ae_o16.exe to
ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae.ico to the same directory as
ae.exe.
This allows AE to have a cute icon when running in the Workplace shell.
ae.ini can be found.
ae_win.exe to ae.exe, somewhere on the path.
ae.ini to the same directory as ae.exe so it
can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
Note: As of Windows 2000, some newly created MS-DOS windows might have
a buffer with a very large number of lines.
More than the largest size AE can handle.
You can change the properties of an existing Window and the shortcut that is
used to start it, but there are settings inside the Windows registry covering
MS-DOS windows created without a shortcut, and there is no easy GUI way to
change this.
We bundle console.reg, which can be run at the command line to set
the default MS-DOS buffer and window sizes to 80x50.
ae.nlm to somewhere on the path.
ae.ini to the same directory as ae.nlm so
it can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae.efi to a suitable directory.
ae.ini to the same directory as ae.efi so
it can be found.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
ae_linux_fc2 for Intel x86 Linux Fedora Core 2)
to a file called ae in a directory like
/usr/bin, /usr/local/bin, ~/bin,
or wherever on the path you consider appropriate.
ae.ini file to wherever you put ae.
If you have a ~/.aerc file, then this is used in preference
to the default ae.ini.
ae.txt to wherever you keep documentation.
ae.ini, and use it as a quick reference card.
If you wish to improve your terminal support, perhaps to add colour,
you may like to look at the sample xterm-color.ti and
vt100-color.ti provided with AE.
All you need to know to start using AE is the following :-
| Notation | Meaning |
|---|---|
^X | Ctrl+X |
~X | Shift+X |
@X | Alt+X |
And when the unmodified configuration is used :-
F3 Enters a fold.
F4 Exits a fold.
@X Exits the editor.
A test which is as good as any, is to go to the directory with
ae.txt in it and type :-
ae ae.txt
On NetWare 4 and earlier, you have to type :-
load ae ae.txt